At each level, you gain a number of Stamina Points equal to the SP value listed in your class description + your Constitution modifier (even if your Constitution modifier is negative, the total amount gained can never be less than 0). Calculating Stamina Points Your Stamina Points are determined by your Constitution score and your class. Calculating Hit Points At 1st level, you gain the number of Hit Points listed in your race entry + the number of Hit Points listed in your class’s description, reflecting the overall durability of your race as well as the hardiness you’ve gained from your training.Īt 2nd level and at every level thereafter, you gain the number of Hit Points listed in your class’s description, reflecting the greater influence your training and experience has played in your toughness. Usually, healing can restore points you’ve lost, but can’t raise your total capacity, though certain types of magic may temporarily ignore this restriction (see Temporary Hit Points below). Sources of magical and technological healing state in their descriptions whether they restore Hit Points or Stamina Points. Up to once per day, you can regain some Hit Points and all of your Stamina Points after 8 full hours of uninterrupted rest (see Regaining Daily-Use Abilities and Spells on page 262 an 8-hour rest counts as a 10-minute rest to regain SP), but you can also regain them through the use of magic or technology. You replenish your Stamina Points by spending 1 Resolve Point (see page 23) and taking 10 uninterrupted minutes to rest and catch your breath. If your Hit Points ever drop to 0, you are dying and must become stable, or you might die for good (see Injury and Death on page 250). Think of Stamina Points like your ability to shake off a punch the first one may not do any lasting damage, but eventually you get worn down and start hurting. When you take damage-whether from an attack, a spell, a disease, or some other source-it reduces your pool of Stamina Points first, and any damage beyond your remaining Stamina Points comes out of your Hit Points. Stamina Points (SP), by contrast, measure your readiness and energy, and they replenish more quickly and easily. Hit Points (HP) measure how robust and healthy you are-a reduction in Hit Points represents physical wounds, illness, or another serious physical impairment. Hit Points and Stamina Points Source Starfinder Core Rulebook pg. Chapter 2: Character Creation / Health and Resolve
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